Home › Forums › Sentinel series › Dps › Re: Dps
June 30, 2011 at 4:46 PM
#2257
Member
I’m not sure how you’d meaningfully express DPS for all towers as it can vary according to circumstances. For example, an area of effect weapon will smoke a single target weapon in DPS against swarms, but will lose out against the high hp bosses. Disease turrets will do more DPS if you cluster up enemies. And with your example of sniper vs beam, the beam outputs more "raw" DPS, but the sniper compensates with a longer range. To be fair, should the seconds in which the sniper can reach the target but the beam can’t be factored into the calculation?
If you’ve got any more thoughts on this let us know!
