Home › Forums › Sentinel series › Some questions on Sentinel 3 › Re: Some questions on Sentinel 3
We’ve got some basic tips on the load screen, which I’ve got lying around somewhere. If you have OpenFeint enabled you can also see the tower layouts of High Score holders from the scoreboards and get some ideas – hit the green film strip by the score. There’s also the TouchArcade thread at http://forums.toucharcade.com/showthread.php?t=74306 which might have a few suggestions. Anything more specific feel free to ask!
Here are the load screen tips, which are probably way more basic than what you’re looking for, but could be helpful for some:
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– It is possible to build defenses while the game is paused.
– Credits and Commander XP are earned in Campaign and Endless games
– Press the green icon on the scoreboard to see that game’s turret layout
– Repair drones harvest resources to earn you money when they aren’t repairing
– Earn score bonuses by keeping your structures at full health.
– Booster turrets increase the damage, range and attack rate of nearby turrets.
– More Credits and Commander XP are earned when playing at harder difficulties.
– Commander abilities must be purchased from the commander screen in order to use them.
– Use Sentinel Weaponry strategically to save money for future turrets.
– Use the Commander’s Jet Jump ability to move him away from danger if he is low on health.
– Each time your Commander gains a level you earn points you can use to increase his stats.
– All of your weapons and abilities earned in the Campaign can be used in Endless games.
– Extra turret and weapon slots can be purchased in the Armory with Credits.
– Multiple Sentinel Weapons can be activated at the same time.
– The Commander’s Strength attribute increases the damage of all melee attacks and abilities.
– The Commander’s Shot Damage attribute increases the damage of all ranged attacks and abilities.
– Classic mode uses preset weapons, abilities and Commander level for a test of pure skill.
– Classic mode maps must be completed on Assault mode to unlock the next Classic map.
– Use combinations of turrets that complement each other such as a Bomb and Slow turret nearby.
– Increasing the Commander’s Morale will increase the range and magnitude of his Morale Aura.
– Upgrading a turret is often more economical than buying a new one.
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