Home › Forums › Sentinel series › Looking for general advise on DLC maps
- This topic has 11 replies, 6 voices, and was last updated 14 years, 10 months ago by
Teague1007.
-
AuthorPosts
-
June 14, 2011 at 10:18 PM #2243
prophetizer
MemberThis dlc mP pack is significantly harder than the first campaign. It makes it not fun to play, even on easy. Really hate it at this point, games are suppose to be fun not impossible.
June 15, 2011 at 2:48 PM #2240
Repair DroneMemberCampaign 2 is intentionally a bit harder than the first one and all feedback on difficulty levels is welcome. Are you stuck in a rut with your strategy, trying slight variants on the same plan, or have you been trying wildly different layouts and loadouts? Mixing things up a bit can really help.
General tips that work for me:
– Upgrading a tower is generally more efficient than building new ones. Sometimes an increased rate of fire from added low level single-target towers helps, but if you’re filling the map with low level towers it’s probably not a good plan.
– If your setup is doing a good job of killing things, don’t spend cash on towers that aren’t necessary right now. Building up bank will earn you more interest so you’ll have more to spend when it’s needed. You could also get your repair drones out early to start harvesting more cash even if your barriers are intact. If you’ve got a nice stash of cash built up and a wave of enemies catches you by surprise (a boss, a new type of critter etc) you can pause the game and lay down defences to deal with the specific threat.
– Position your towers so that enemies stay in range as long as possible. As well as covering as much path as possible, this includes building by barriers where enemies will cluster, and using slow towers to hold critters in place. Don’t underestimate the slow!
– Use your ship weapons! The Aurora armour’s aura (try saying that quickly after 5 pints…) gathers ship energy rather than buffing towers, so expect to be a lot more active with your ship weapons in Campaign 2. If you know your towers are weak against a certain type of enemy (eg flyers, amphibians), be ready to nuke them with ship weapons when you see them in the Next Wave indicator.
– If a tower has outlived it’s usefulness don’t be afraid to sell it. You’ll make a loss, but it can still fund defences in a more useful spot. This usually happens when a barrier breaks, making defences around the choke point lose efficiency.
If you let us know what Armory loadout and strategies you are using we can discuss it in more depth. Feel free to post screenshots of your layouts if you like
June 15, 2011 at 4:22 PM #2237prophetizer
Memberthink i may just give up, i’ve tried so many different combinations of things. it just feels off, like something about campaign 2 is not right
June 16, 2011 at 3:14 PM #2239
Repair DroneMemberWhere are you stuck? Is there anything in particular causing you problems (bosses, amphibians, swarms etc)? Also, what difficulty did you play the first campaign on?
June 16, 2011 at 3:53 PM #2241prophetizer
Memberit’s not that i’m stuck, i get through, but it’s just not fun to play when EASY is so HARD in campaign 2. i played campaign 1 on easy, i have played some of them on hard. i just wanted to rush through the first campaign, since i completed it a while ago, but i never transferred the data to my ipad 2, so i saw the DLC and had to start over
August 14, 2011 at 6:08 PM #2246Teague1007
Member"prophetizer":1xfdlrx7 wrote:it’s not that i’m stuck, i get through, but it’s just not fun to play when EASY is so HARD in campaign 2. i played campaign 1 on easy, i have played some of them on hard. i just wanted to rush through the first campaign, since i completed it a while ago, but i never transferred the data to my ipad 2, so i saw the DLC and had to start over[/quote:1xfdlrx7]This really is true guys. I’ve played all your games and when I got to campain 2, second to last level, I can’t even beat it on EASY level. There is a reason it’s called EASY. If you want to make the maps harder than take away the EASY level and put them in a special section for extra difficulty. There is no reason why any map shouldn’t be won with minimal effort if it’s marked as EASY.
Come on guys. Fix your product. Even basic enemies are destroying gates within seconds and the plasma bombs are not putting even a dent in them.
On EASY?
REALLY?.
That’s poor programming.
August 15, 2011 at 2:55 PM #2236
Repair DroneMemberAre you playing the latest version? Both Easy and Normal have had their difficulties reduced in a recent update.
August 20, 2011 at 10:23 AM #2238alanpat
MemberCampaign 2 has been mentioned here. What is that? I only see one Campaign.
I also confess my extreme ignorance in that I don-t know what you all mean by DLC. Please enlighten
August 22, 2011 at 2:19 PM #2242
Repair DroneMemberFrom your other post I see you are playing the Mac version of the game, which doesn’t yet have Campaign 2 available.
DLC stands for downloadable content. Campaign 2 is essentially an expansion pack for the iPhone/iPad version of the game, it is bought as an in-app purchase and provides 15 new maps and some new weapons. Hope that explains it
August 29, 2011 at 11:50 AM #2244alanpat
MemberAha. All clear now.
As I also have an iPad and have also installed Sentinel 3 on that, I have been able to see what you mean.
Still. Would be nice to have it running on my 24" monitor
” title=”Cool” />Thanks,
AlanSeptember 1, 2011 at 4:49 PM #2245JessHawk74
MemberOn campaign 2, second to last scenario, I cannot come close to beating it on normal difficulty. I consider myself a good tower gamer and rocketed through all previous levels but cannot manage the fast-moving parasites with ship weapons or fully-loaded laser/artillery etc. i also get the feeling that the booster does not increase tower range on the normal lasers at all. I have purchase most of the upgrades and still get slaughtered in seconds around lvl 100 if i am lucky enough to make it that far….
-
AuthorPosts
- You must be logged in to reply to this topic.
